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While frontline strike groups push offensively into Kilrathi territory, ''Solaris'' stays back. She waits—quiet, cold, and watching—ready to unleash overwhelming retaliation if the enemy breaks through. | While frontline strike groups push offensively into Kilrathi territory, ''Solaris'' stays back. She waits—quiet, cold, and watching—ready to unleash overwhelming retaliation if the enemy breaks through. | ||
Battlegroup ''Solaris'' exists to protect the Confederation’s most irreplaceable strategic asset in the Enigma Sector: the dreadnought ''Solaris'' herself. Designed for staying power and defensive depth rather than mobility, the battlegroup is kept lean, hardened, and entirely focused on '''sector overwatch''', '''jump point defense''', and '''last-resort intervention'''. | Battlegroup ''Solaris'' exists to protect the Confederation’s most irreplaceable strategic asset in the Enigma Sector: the dreadnought ''Solaris'' herself. Designed for staying power and defensive depth rather than mobility, the battlegroup is kept lean, hardened, and entirely focused on '''sector overwatch''', '''jump point defense''', and '''last-resort intervention'''. | ||
Version vom 23. Juni 2025, 20:02 Uhr
| TCS Solaris | |
|---|---|
| Datei:TCS Solaris.png | |
| Type | Confederation-class dreadnought |
| Manufacturer | Sirius Prime Engineering |
| Primary User | Terran Confederation |
| Ships of the Line |
|
| Introduction | 2687 |
| General Characteristics | |
| Length | 1.264 meters |
| Crew | 2500 |
| Spacecraft Carried | 45 |
| Armament | |
| Turrets | |
| |
| Components | |
| Decoys | 4 MOSS |
| Cloaking Device | NO |
| Jump Drive | Yes |
| Defense | |
| Armor | |
| Front | 3500 cm |
| Rear | 3500 cm |
| Side | 3500 cm |
Confederation-Class Dreadnought
Registry: CVA-12
Affiliation: Terran Confederation Navy
Fleet Assignment: 3rd Terran Battle Fleet – Axius Defense Division
Status: Active Deployment (since 2665)
Overview
The TCS Solaris is a Confederation-class dreadnought—a massive, triple-role warship designed as fleet command platform, battleship, and heavy carrier. Though her doctrine is aging, Solaris remains a cornerstone of strategic defense in the Enigma Sector. A fortress in space, she exists to hold the line when everything else falls.
Construction & Timeline
- Laid Down: August 2662 – Jupiter Naval Yards
- Hull Completion: September 2664
- Commissioned: October 2665
- Active Deployment: November 2665
- Assigned to Axius System: March 2666
Strategic Role
TCS Solaris is permanently stationed in the Axius System, a region with little direct military value—by design. This low-profile placement allows Solaris to remain hidden in plain sight, while positioned to respond rapidly to key jump corridors across the Enigma Sector.
She defends:
- Major jump points connecting Vega, Enigma, and frontier systems
- Pembroke Station, a logistical and command hub
- Critical infrastructure, including:
- Jump Gate Stabilizers
- Naval War Foundries
- Starfighter Yards
- Civilian Colonies classified as strategic support nodes
While frontline strike groups push offensively into Kilrathi territory, Solaris stays back. She waits—quiet, cold, and watching—ready to unleash overwhelming retaliation if the enemy breaks through.
Battlegroup Solaris exists to protect the Confederation’s most irreplaceable strategic asset in the Enigma Sector: the dreadnought Solaris herself. Designed for staying power and defensive depth rather than mobility, the battlegroup is kept lean, hardened, and entirely focused on sector overwatch, jump point defense, and last-resort intervention.
The group avoids unnecessary show of force, preserving the Solaris’s position in Axius—a quiet system chosen precisely for its low tactical interest to the Kilrathi, allowing rapid redeployment without telegraphing strategic intent.
Command Profile
- Commanding Officer: Fleet Admiral Ghad Buloth
- Crew Complement: ~4,200
- Air Wing: 120+ fighters, bombers, shuttles
- Support Assets: Dropships, recon craft, and logistic drones
- Defense Protocol: Escort battlegroup required
Buloth, known for his absolute discipline and doctrine-focused leadership, has turned Solaris into a fully optimized fortress-command hybrid. His tactical style is predictable, but lethal in its precision.
Known Limitations
- Outdated in Fast Warfare: Less effective in modern rapid-deployment naval tactics
- Power Strain: Primary spinal weapon draws excessive energy, temporarily weakening shields and ECM
- Slow Repositioning: Mobility limited; relies on jump network and escorts for movement
- High Maintenance Footprint: Vast crew and complex systems increase vulnerability in prolonged campaigns
Despite this, her deterrence value remains unmatched. Enemy scouts avoid sectors where she might lurk.
Recent Activity (2665–2667)
- 2665: Commissioned and deployed to stabilize Vega flank during Operation Winter Hammer
- 2666: Redeployed to Axius; established forward command infrastructure with Pembroke Station
- 2667: Ongoing strategic overwatch and jump point defense across northern Enigma Sector
Reputation & Callsigns
- Confed Officers: “The Last Word”
- Terran Pilots: “Sun of Sol”
- Crew Name: “The Manual” (in honor of Buloth’s rulebook leadership)
- Kilrathi Listening Posts: Identify Solaris as “The Black Flame”, symbol of destruction and inevitability
Beschreibung
The TCS Solaris is a Confederation-class Dreadnought, the pinnacle of Terran naval engineering—a mobile fortress and strategic command platform designed to dominate entire sectors. Built during the later stages of the Terran-Kilrathi War, Solaris serves as both a weapon of last resort and a symbol of peace through unmatched power. As one of only a few of her kind, she combines the roles of fleet command, battleship, and heavy carrier in a single massive frame.
However, her immense size makes her slow and cumbersome, vulnerable to fast, agile enemy fighters and impossible to conceal. The high cost and complexity limit their numbers, placing great strategic importance on each dreadnought. Rigid tactics and reliance on strict doctrine can make her predictable, and as a flagship, her loss would deal a severe blow to fleet coordination and morale.
Missionsparameter
The TCS Solaris is currently stationed in the Axius system, positioned like an unyielding bulwark before the vital Pembroke Station. Acting as an advanced forward base, she safeguards the Confederation’s most critical infrastructure: jump gate stabilizers, war factories, high-orbit foundries, starfighter production facilities, and essential civilian colonies. While other vessels strike deep into Kilrathi-controlled space, Solaris waits—silent, cold, watching—ready to unleash overwhelming force to defend everything the Confederation cannot afford to lose.
All ranks serve aboard Solaris—from fresh ensigns to battle-hardened officers. But one rule governs them all: follow procedure, or find another ship. Under Buloth’s command, discipline is not encouraged—it is expected. On Solaris, order is survival.
Historie
The TCS Solaris was laid down in 2665 at the Jupiter Naval Yards, its design born from grim necessity. As the Kilrathi advanced deeper into the Enigma and Vega sectors, the Confederation commissioned a dreadnought built not merely to fight, but to endure—a wall that would not break when all others fell.
Command of the vessel was offered to some of the most experienced commanding officers, most of whom declined. Tactics begin to change and more agile, multi purpose ships saw action. The dreadnought’s size and bulk made it vulnerable to agile fighter swarms and difficult to maneuver in fast-paced battles. Its heavy reliance on strict doctrine and rigid tactics left little room for improvisation, making it predictable to experienced foes.
Then came Ghad Buloth. A graduate of Mars Naval College, Buloth neither sought promotion nor favored ambition. His rise was forged in battles marked by ruthless efficiency and zero surprises. His superiors called him unimaginative; his subordinates, unshakeable. To the war, he was inevitable. Without fanfare, Buloth accepted command. He took the shipyard quartermaster’s handbook, turned to “Sector Defense Command Protocols,” and simply stated:
“We will proceed on schedule. And we will not fail.”
By 2667, two years into active service, Solaris has distinguished herself across multiple hot zones in the Vega and Enigma sectors. Now flagship of the 4th Terran Battle Fleet, she stands as both a force multiplier and a pillar of morale in a war that has pushed humanity to its limits.
Reputation
Among Confederation officers, the TCS Solaris is known as the Last Word—if she arrives, negotiations are over. To front-line pilots, she’s the Sun of Sol—a rare glimpse of Earth’s full might burning in contested deep space. Her silhouette on long-range sensors signals more than just reinforcements; it signals retribution. To the Kilrathi, ghost echoes of the Solaris have become a dark omen—her presence often preceding orbital firestorms and planetary silence.
Under Fleet Admiral Ghad Buloth, the Solaris is not a symbol of glory, but of precision. She doesn’t adapt to chaos—she deletes it. Cold, methodical, and absolute, she embodies Confederation order at full operational efficiency.
Her reputation is summed up in a single, quietly spoken phrase:
"If the Solaris enters a system, she already knows the outcome."
Among her crew, she carries a simpler name:
"The Manual"—because every battle unfolds by the book.
Kommandant
Fleet Admiral Ghad Buloth is not an innovator—and that’s exactly what makes him dangerous. He follows Confederation Naval doctrine to the letter, wielding the Warbook like scripture. His strength lies not in creativity, but in flawless, unflinching execution. Every maneuver, every formation, every decision is backed by data, modeling, and unwavering discipline.
He doesn’t adapt. He doesn’t improvise. He executes—with absolute precision.
Among his crew, Buloth is respected more than liked. Orders are clear, drills are routine, and deviations are rare. Everything aboard the Solaris runs by the book—because that’s how Buloth fights. And that’s how he wins.
During Solaris’s first deployment, he made his stance clear:
“Victory is not a mystery. It is a matter of angles, ranges, doctrine, and will. We will not surprise the enemy—we will outlast them.”
When asked whether Solaris will ever return to the front lines, Buloth’s reply is always the same:
“If that day comes, it means everything else has failed. Then we hold the line.”
Core Vessel
- TCS Solaris – Confederation-class Dreadnought Flagship of the 3rd Terran Battle Fleet; sector command platform, heavy carrier, and warship of last resort.
Escort Elements (Sun-themed names)
✦ Heavy Escort Cruiser
- TCS Corona – Gettysburg-class Long-range fire support and flag relay; reinforced comms and CIC redundancy for battle coordination.
✦ Fast Destroyer Escort
- TCS Helios – Southampton-class Point-defense and anti-bomber screening; leads tactical intercept formations.
✦ Frigate Support
- TCS Aurora – Tallahassee-class Sensor array and early warning platform; also functions as forward recon asset.
✦ Logistical & Field Support
- TCS Solace – Hercules-class Refit Tender Maintenance, repair, and fighter replenishment; ensures Solaris remains combat-ready without returning to port.